M:tG card similarity search
· Land
{T}: Add {C}. {T}, Sacrifice Archaeological Dig: Add one mana of any color.
Name | Mana | Type | Text |
---|---|---|---|
Pale Moon | 1U | Instant | Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type. |
Griffin Canyon | Land | {T}: Add {C}. {T}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn. | |
Drownyard Temple | Land | {T}: Add {C}. {3}: Return Drownyard Temple from your graveyard to the battlefield tapped. | |
Conjurer's Bauble | 1 | Artifact | {T}, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card. |
Ixhel, Scion of Atraxa | 1WBG | Legendary Creature — Phyrexian Angel | Flying, vigilance, toxic 2 Corrupted — At the beginning of your end step, each opponent who has three or more poison counters exiles the top card of their library face down. You may look at and play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast those spells. 2/5 |
Ugin's Labyrinth | Land | Imprint — When Ugin's Labyrinth enters the battlefield, you may exile a colorless card with mana value 7 or greater from your hand. {T}: Add {C}. If a card is exiled with Ugin's Labyrinth, add {C}{C} instead. {T}: Return the exiled card to its owner's hand. | |
Common Cause | 2W | Enchantment | Nonartifact creatures get +2/+2 as long as they all share a color. |
Jaheira, Friend of the Forest | 2G | Legendary Creature — Human Elf Druid | Tokens you control have "{T}: Add {G}." Choose a Background (You can have a Background as a second commander.) 2/3 |
Vhal, Candlekeep Researcher | 3U | Legendary Creature — Human Wizard | Vigilance {T}: Add an amount of {C} equal to Vhal, Candlekeep Researcher's toughness. This mana can't be spent to cast spells from your hand. Choose a Background (You can have a Background as a second commander.) 2/3 |
Flickering Ward | W | Enchantment — Aura | Enchant creature As Flickering Ward enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward. {W}: Return Flickering Ward to its owner's hand. |