M:tG card similarity search
· Land
{T}: Add {C}. {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Name | Mana | Type | Text |
---|---|---|---|
Waylaying Pirates | 3U | Creature — Human Pirate | When Waylaying Pirates enters the battlefield, if you control an artifact, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/3 |
Coralhelm Guide | 1U | Creature — Merfolk Scout Ally | {4}{U}: Target creature can't be blocked this turn. 2/1 |
Haze of Rage | 1R | Sorcery | Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Creatures you control get +1/+0 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn.) |
Kiddie Coaster | Artifact — Attraction | Visit — Creatures you control get +1/+0 until end of turn. | |
Roller Coaster | Artifact — Attraction | Visit — Creatures you control get +2/+0 until end of turn. | |
Deepwood Legate | 3B | Creature — Shade | If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost. {B}: Deepwood Legate gets +1/+1 until end of turn. 1/1 |
Great Teacher's Decree | 3W | Sorcery | Creatures you control get +2/+1 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Call In a Professional | 2R | Instant | Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.) |
Bloody Betrayal | 2R | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") |
You Look Upon the Tarrasque | 4G | Instant | Choose one — • Run and Hide — Prevent all combat damage that would be dealt to you and creatures you control this turn. • Gather Your Courage — Target creature gets +5/+5 and gains indestructible until end of turn. All creatures your opponents control able to block that creature this turn do so. |