Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Arcane Endeavor

5UU · Sorcery

Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost.

Similar cards

Color identity:
NameManaTypeText
Silkwrap 1WEnchantment When Silkwrap enters the battlefield, exile target creature with mana value 3 or less an opponent controls until Silkwrap leaves the battlefield. (That creature returns under its owner's control.)
Celestial Kirin 2WWLegendary Creature — Kirin Spirit Flying Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value. 3/3
Unifying Theory 1UEnchantment Whenever a player casts a spell, that player may pay {2}. If the player does, they draw a card.
Killian, Ink Duelist WBLegendary Creature — Human Warlock Lifelink Menace (This creature can't be blocked except by two or more creatures.) Spells you cast that target a creature cost {2} less to cast. 2/2
Harbinger of the Tides UUCreature — Merfolk Wizard You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand. 2/2
Diviner's Portent XUUUInstant Roll a d20 and add the number of cards in your hand. 1—14 | Draw X cards. 15+ | Scry X, then draw X cards.
Menagerie Curator 1GCreature — Human Citizen {T}: Add one mana of any color. Spend this mana only to cast a creature spell. Whenever you cast a creature spell that doesn't share a creature type with a creature card in your library, draw a card. 1/3
Smokebraider 1RCreature — Elemental Shaman {T}: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals. 1/1
Whispersteel Dagger 2BArtifact — Equipment Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, you may cast a creature spell from that player's graveyard this turn, and you may spend mana as though it were mana of any color to cast that spell. Equip {3}
Treefolk Seedlings 2GCreature — Treefolk Treefolk Seedlings's toughness is equal to the number of Forests you control. 2/*
Page 194