M:tG card similarity search
1W · Creature — Human Samurai
Flying Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Haunted Angel | 2W | Creature — Angel | Flying When Haunted Angel dies, exile Haunted Angel and each other player creates a 3/3 black Angel creature token with flying. 3/3 |
Kor Sky Climber | 2W | Creature — Kor Soldier Ally | {1}{W}: Kor Sky Climber gains flying until end of turn. 3/2 |
Hamlet Captain | 1G | Creature — Human Warrior | Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn. 2/2 |
Arcus Acolyte | GW | Creature — Human Cleric Archer | Reach, lifelink Outlast {G/W} ({G/W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each other creature you control without a +1/+1 counter on it has outlast {G/W}. 2/2 |
Dragonmaster Outcast | R | Creature — Human Shaman | At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying. 1/1 |
Soul Shepherd | 1W | Creature — Human Cleric | {W}, Exile a creature card from your graveyard: You gain 1 life. 2/1 |
Worthy Knight | 1W | Creature — Human Knight | Whenever you cast a Knight spell, create a 1/1 white Human creature token. 2/2 |
Spireside Infiltrator | 2R | Creature — Human Rogue | Whenever Spireside Infiltrator becomes tapped, it deals 1 damage to each opponent. 3/2 |
Ancient Hellkite | 4RRR | Creature — Dragon | Flying {R}: Ancient Hellkite deals 1 damage to target creature defending player controls. Activate only if Ancient Hellkite is attacking. 6/6 |
Shock Troops | 3R | Creature — Human Soldier | Sacrifice Shock Troops: It deals 2 damage to any target. 2/2 |