Card Codex

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17 May 2024: Card library updated.

Aquitect's Will

U · Tribal Sorcery — Merfolk

Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.

Similar cards

Color identity:
NameManaTypeText
Nature's Will 2GGEnchantment Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
Riders of Gavony 2WWCreature — Human Knight Vigilance As Riders of Gavony enters the battlefield, choose a creature type. Human creatures you control have protection from creatures of the chosen type. 3/3
Champion's Drake 1UCreature — Drake Flying Champion's Drake gets +3/+3 as long as you control a creature with three or more level counters on it. 1/1
Malignant Growth 3GUEnchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, put a growth counter on Malignant Growth. At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on Malignant Growth, then Malignant Growth deals damage to the player equal to the number of cards they drew this way.
Jungle Barrier 2GUCreature — Plant Wall Defender (This creature can't attack.) When Jungle Barrier enters the battlefield, draw a card. 2/6
Wall of Blossoms 1GCreature — Plant Wall Defender When Wall of Blossoms enters the battlefield, draw a card. 0/4
No More Lies WUInstant Counter target spell unless its controller pays {3}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Syncopate XUInstant Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Vodalian Mage 2UCreature — Merfolk Wizard {U}, {T}: Counter target spell unless its controller pays {1}. 1/1
Infuse 2UInstant Untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.
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