Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Apprentice Wizard

1UU · Creature — Human Wizard

{U}, {T}: Add {C}{C}{C}. 0/1

Similar cards

Color identity:
NameManaTypeText
Cephalid Scout 1UCreature — Cephalid Wizard Scout Flying {2}{U}, Sacrifice a land: Draw a card. 1/1
Metallurgeon 1WArtifact Creature — Human Artificer {W}, {T}: Regenerate target artifact. 1/2
Omen Hawker UCreature — Cephalid Advisor {T}: Add {C}{U}. Spend this mana only to activate abilities. 1/1
Simian Spirit Guide 2RCreature — Ape Spirit Exile Simian Spirit Guide from your hand: Add {R}. 2/2
Elvish Guidance 2GEnchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield.
Mox Tantalite Artifact Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) {T}: Add one mana of any color.
Deputized Protester 2RCreature — Human Warrior Menace (This creature can't be blocked except by two or more creatures.) Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) 2/1
Zhalfirin Commander 2WCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}{W}: Target Knight creature gets +1/+1 until end of turn. 2/2
Vizier of the Scorpion 2BCreature — Zombie Wizard When Vizier of the Scorpion enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have deathtouch. 1/1
Rootbound Crag Land Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G}.
Page 130