Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Applejack

2GW · Legendary Creature — Pony

Family Gathering — At the beginning of your end step, put a toy you own onto the battlefield as a 2/2 creature token with that toy's name, colors, and creature types. If the toy has wings, the token has flying. If the toy has a horn, scry 2. If it has neither, create a Food token. 4/4

Similar cards

Color identity:
NameManaTypeText
Ancestor's Embrace Enchantment — Aura Enchant creature Enchanted creature has lifelink. If Ancestor's Embrace would be put into a graveyard from anywhere, exile it instead.
Doom Cannon 6Artifact As Doom Cannon enters the battlefield, choose a creature type. {3}, {T}, Sacrifice a creature of the chosen type: Doom Cannon deals 3 damage to any target.
Sergeant-at-Arms 2WCreature — Human Soldier Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) When Sergeant-at-Arms enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. 2/3
Avatar of Will 6UUCreature — Avatar If an opponent has no cards in hand, this spell costs {6} less to cast. Flying 5/6
Vow of Malice 2BEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has intimidate, and can't attack you or planeswalkers you control. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Crash the Party 5GInstant Create a tapped 4/4 green Rhino Warrior creature token for each tapped creature you control.
Emeria's Call 4WWWSorcery Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.
Vivisection Evangelist 3WBCreature — Phyrexian Cleric Vigilance Corrupted — When Vivisection Evangelist enters the battlefield, if an opponent has three or more poison counters, destroy target creature or planeswalker an opponent controls. 4/4
C.A.M.P. 3Artifact — Fortification Whenever fortified land is tapped for mana, put a +1/+1 counter on target creature you control. If that creature shares a color with the mana that land produced, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery.)
Vessel of Ephemera 1WEnchantment {2}{W}, Sacrifice Vessel of Ephemera: Create two 1/1 white Spirit creature tokens with flying.
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