Card Codex

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17 May 2024: Card library updated.

Aphotic Wisps

B · Instant

Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) Draw a card.

Similar cards

Color identity:
NameManaTypeText
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Lisette, Dean of the Root 2GGLegendary Creature — Human Druid Whenever you gain life, you may pay {1}. If you do, put a +1/+1 counter on each creature you control and those creatures gain trample until end of turn. 4/4
Frenzied Fugue 3REnchantment — Aura Enchant permanent When Frenzied Fugue enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Knight of Dusk's Shadow 1BCreature — Human Knight Menace (This creature can't be blocked except by two or more creatures.) Your opponents can't gain life. {1}{B}: Knight of Dusk's Shadow gets +1/+1 until end of turn. 2/2
Radiant, Serra Archangel 6WLegendary Creature — Angel Flying Tap another untapped creature you control with flying: Radiant, Serra Archangel gains protection from the color of your choice until end of turn. Partner (You can have two commanders if both have partner.) 6/4
Frog Tongue GEnchantment — Aura Enchant creature When Frog Tongue enters the battlefield, draw a card. Enchanted creature has reach. (It can block creatures with flying.)
Horror of Horrors 3BBEnchantment Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Grip of Amnesia 1UInstant Counter target spell unless its controller exiles all cards from their graveyard. Draw a card.
Mob Rule 4RRSorcery Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.
Genetic Recombinator Artifact — Contraption Whenever you crank Genetic Recombinator, up to two target creatures each get +2/+2 until end of turn.
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