M:tG card similarity search
B · Instant
Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) Draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Teferi, Temporal Pilgrim | 3UU | Legendary Planeswalker — Teferi | Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim. [0]: Draw a card. [−2]: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature." [−12]: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library. Loyalty 4 |
| Llanowar Cavalry | 2G | Creature — Human Soldier | {W}: Llanowar Cavalry gains vigilance until end of turn. 1/4 |
| Teroh's Vanguard | 3W | Creature — Human Nomad | Flash Threshold — As long as seven or more cards are in your graveyard, Teroh's Vanguard has "When Teroh's Vanguard enters the battlefield, creatures you control gain protection from black until end of turn." 2/3 |
| Deepwood Tantiv | 4G | Creature — Beast | Whenever Deepwood Tantiv becomes blocked, you gain 2 life. 2/4 |
| Primordial Sage | 4GG | Creature — Spirit | Whenever you cast a creature spell, you may draw a card. 4/5 |
| The Hunter | Hero | {T}: Target creature you control gets +1/+1 until end of turn. | |
| Scuttlemutt | 3 | Artifact Creature — Scarecrow | {T}: Add one mana of any color. {T}: Target creature becomes the color or colors of your choice until end of turn. 2/2 |
| Soulblade Corrupter | 4B | Creature — Human Warrior | Partner with Soulblade Renewer (When this creature enters the battlefield, target player may put Soulblade Renewer into their hand from their library, then shuffle.) Deathtouch Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn. 3/3 |
| Yasova Dragonclaw | 2G | Legendary Creature — Human Warrior | Trample At the beginning of combat on your turn, you may pay {1}{U/R}{U/R}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn. 4/2 |
| Knight of Dawn | 1WW | Creature — Human Knight | First strike {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn. 2/2 |