Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aphetto Runecaster

3U · Creature — Human Wizard

Whenever a permanent is turned face up, you may draw a card. 2/3

Similar cards

Color identity:
NameManaTypeText
Bronze Tablet 6Artifact Remove Bronze Tablet from your deck before playing if you're not playing for ante. Bronze Tablet enters the battlefield tapped. {4}, {T}: Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If they do, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card.
Warriors' Lesson GInstant Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."
Conduit of Worlds 2GGArtifact You may play lands from your graveyard. {T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.
Samwise the Stouthearted 1WLegendary Creature — Halfling Peasant Flash When Samwise the Stouthearted enters the battlefield, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you. 2/1
Tamiyo's Logbook 2UArtifact {5}{U}, {T}: Draw a card. This ability costs {1} less to activate for each other artifact you control.
Missy 3UBRLegendary Creature — Time Lord Rogue Whenever another nonartifact creature dies, return it to the battlefield under your control face down and tapped. It's a 2/2 Cyberman artifact creature. At the beginning of your end step, each opponent faces a villainous choice — Each artifact creature you control deals 1 damage to that opponent, or you draw a card and chaos ensues. 4/5
Jason Bright, Glowing Prophet 2ULegendary Creature — Zombie Mutant Advisor Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card. Come Fly With Me — {2}, Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn. 2/3
Merfolk Windrobber UCreature — Merfolk Rogue Flying Whenever Merfolk Windrobber deals combat damage to a player, that player mills a card. (They put the top card of their library into their graveyard.) Sacrifice Merfolk Windrobber: Draw a card. Activate only if an opponent has eight or more cards in their graveyard. 1/1
Faerie Dreamthief BCreature — Faerie Warlock Flying When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life. 1/1
Doom Foretold 2WBEnchantment At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold.
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