Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aphetto Runecaster

3U · Creature — Human Wizard

Whenever a permanent is turned face up, you may draw a card. 2/3

Similar cards

Color identity:
NameManaTypeText
Meditate 2UInstant Draw four cards. You skip your next turn.
Plunge into Winter 1WInstant Tap up to one target creature. Scry 1, then draw a card.
Out of the Way 3UInstant This spell costs {2} less to cast if it targets a green permanent. Return target nonland permanent an opponent controls to its owner's hand. Draw a card.
Cecily, Haunted Mage 1UBRLegendary Creature — Human Wizard Your maximum hand size is eleven. Whenever Cecily, Haunted Mage attacks, you draw a card and you lose 1 life. Then if you have eleven or more cards in your hand, you may cast an instant or sorcery spell from your hand without paying its mana cost. Friends forever (You can have two commanders if both have friends forever.) 3/5
Transplant Theorist 3UArtifact Creature — Phyrexian Artificer Whenever Transplant Theorist or another artifact enters the battlefield under your control, you may draw a card. If you do, discard a card. {2}: Put target card from your graveyard on the bottom of your library. 2/4
The Indomitable 2UULegendary Artifact — Vehicle Trample Whenever a creature you control deals combat damage to a player, draw a card. Crew 3 You may cast The Indomitable from your graveyard as long as you control three or more tapped Pirates and/or Vehicles. 6/6
Carven Caryatid 1GGCreature — Spirit Defender (This creature can't attack.) When Carven Caryatid enters the battlefield, draw a card. 2/5
Bane Alley Broker 1UBCreature — Human Rogue {T}: Draw a card, then exile a card from your hand face down. You may look at cards exiled with Bane Alley Broker. {U}{B}, {T}: Return a card exiled with Bane Alley Broker to its owner's hand. 0/3
Heroic Intervention 1GInstant Permanents you control gain hexproof and indestructible until end of turn.
Pygmy Kavu 3GCreature — Kavu When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control. 1/2
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