Card Codex

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17 May 2024: Card library updated.

Anti-Magic Aura

2U · Enchantment — Aura

Enchant creature Enchanted creature can't be the target of spells and can't be enchanted by other Auras.

Similar cards

Color identity:
NameManaTypeText
Hall of Heliod's Generosity Legendary Land {T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.
Vastwood Zendikon 4GEnchantment — Aura Enchant land Enchanted land is a 6/4 green Elemental creature. It's still a land. When enchanted land dies, return that card to its owner's hand.
Nissa's Zendikon 3GEnchantment — Aura Enchant land Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land. When enchanted land dies, return that card to its owner's hand.
Curse of the Nightly Hunt 2REnchantment — Aura Curse Enchant player Creatures enchanted player controls attack each combat if able.
Teferi's Protection 2WInstant Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.
Mark of Sakiko 1GEnchantment — Aura Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end."
Gadrak, the Crown-Scourge 2RLegendary Creature — Dragon Flying Gadrak, the Crown-Scourge can't attack unless you control four or more artifacts. At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 5/4
Eriette of the Charmed Apple 1WBLegendary Creature — Human Warlock Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control. 2/4
Launch 1UEnchantment — Aura Enchant creature Enchanted creature has flying. When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand.
Evanescent Intellect UEnchantment — Aura Enchant creature Enchanted creature has "{1}{U}, {T}: Target player mills three cards."
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