M:tG card similarity search
5 · Artifact Creature — Construct
When Anodet Lurker dies, you gain 3 life. 3/3
Name | Mana | Type | Text |
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Steamfloggery | 4RR | Instant | Roll a six-sided die. Assemble a number of Contraptions equal to the result. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) |
Resplendent Angel | 1WW | Creature — Angel | Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. {3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink. 3/3 |
Skullclamp | 1 | Artifact — Equipment | Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1} |
Cackling Imp | 2BB | Creature — Imp | Flying {T}: Target player loses 1 life. 2/2 |
Seething Skitter-Priest | 2WB | Creature — Phyrexian Cleric | Toxic 1 When Seething Skitter-Priest enters the battlefield, creatures you control and creature cards in your hand perpetually gain "When this creature dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and 'This creature can't block.'" 3/3 |
Caribou Range | 2WW | Enchantment — Aura | Enchant land you control Enchanted land has "{W}{W}, {T}: Create a 0/1 white Caribou creature token." Sacrifice a Caribou token: You gain 1 life. |
Search for Glory | 2W | Snow Sorcery | Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each {S} spent to cast this spell. ({S} is mana from a snow source.) |
Havoc | 1R | Enchantment | Whenever an opponent casts a white spell, they lose 2 life. |
Obscura Storefront | Land | When Obscura Storefront enters the battlefield, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life. | |
Ajani, Wise Counselor | 3WW | Legendary Planeswalker — Ajani | [+2]: You gain 1 life for each creature you control. [−3]: Creatures you control get +2/+2 until end of turn. [−9]: Put X +1/+1 counters on target creature, where X is your life total. Loyalty 5 |