M:tG card similarity search
2B · Creature — Orc Pirate
Angrath's Ambusher gets +2/+0 as long as you control an Angrath planeswalker. 2/3
| Name | Mana | Type | Text | 
|---|---|---|---|
| Isleback Spawn | 5UU | Creature — Kraken | Shroud (This creature can't be the target of spells or abilities.) Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it. 4/8 | 
| Chrome Steed | 4 | Artifact Creature — Horse | Metalcraft — Chrome Steed gets +2/+2 as long as you control three or more artifacts. 2/2 | 
| Scoria Cat | 3RR | Creature — Cat | Scoria Cat gets +3/+3 as long as you control no untapped lands. 3/3 | 
| Razorfield Rhino | 6 | Artifact Creature — Rhino | Metalcraft — Razorfield Rhino gets +2/+2 as long as you control three or more artifacts. 4/4 | 
| Wildwood Geist | 4G | Creature — Spirit | Wildwood Geist gets +2/+2 as long as it's your turn. 3/3 | 
| Ashenmoor Cohort | 5B | Creature — Elemental Warrior | Ashenmoor Cohort gets +1/+1 as long as you control another black creature. 4/3 | 
| Spur Grappler | 2R | Creature — Beast | Spur Grappler gets +2/+1 as long as you control no untapped lands. 2/1 | 
| Augmenter Pugilist | 1GG | Creature — Troll Druid | Trample As long as you control eight or more lands, Augmenter Pugilist gets +5/+5. 3/3 | 
| Blood-Cursed Knight | 1WB | Creature — Vampire Knight | As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.) 3/2 | 
| Angelic Field Marshal | 2WW | Creature — Angel | Flying Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance. 3/3 |