M:tG card similarity search
4WW · Creature — Angel
Flying At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn. 4/4
Name | Mana | Type | Text |
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Blade Historian | R/WR/WR/WR/W | Creature — Human Cleric | Attacking creatures you control have double strike. 2/3 |
Senate Courier | 2U | Creature — Bird | Flying {1}{W}: Senate Courier gains vigilance until end of turn. 1/4 |
Altac Bloodseeker | 1R | Creature — Human Berserker | Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and {T} as soon as it comes under your control.) 2/1 |
Prickly Marmoset | 2R | Creature — Monkey | First strike Whenever you cycle a card, Prickly Marmoset gets +2/+0 until end of turn. 2/3 |
Gosta Dirk | 3WWUU | Legendary Creature — Human Warrior | First strike Creatures with islandwalk can be blocked as though they didn't have islandwalk. 4/4 |
Parhelion II | 6WW | Legendary Artifact — Vehicle | Flying, first strike, vigilance Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) 5/5 |
Wretched Bonemass | Creature — Skeleton Horror | Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it. Wretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. */* | |
Stonehorn Chanter | 5W | Creature — Rhino Cleric | {5}{W}: Stonehorn Chanter gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.) 4/4 |
Serra's Guardian | 4WW | Creature — Angel | Flying (This creature can't be blocked except by creatures with flying or reach.) Vigilance (Attacking doesn't cause this creature to tap.) Other creatures you control have vigilance. 5/5 |
Skyspear Cavalry | 3WW | Creature — Human Soldier | Flying Double strike (This creature deals both first-strike and regular combat damage.) 2/2 |