M:tG card similarity search
3RW · Creature — Angel Ally
Flying Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally. 4/3
Name | Mana | Type | Text |
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Flaming Fist | 2W | Legendary Enchantment — Background | Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn." |
Mesa Chicken | WW | Creature — Bird | Stand up, Flap your arms, Cluck like a chicken: Mesa Chicken gains flying until end of turn. 2/2 |
Odious Witch | Creature — Human Warlock | Whenever Odious Witch attacks, defending player loses 1 life and you gain 1 life. 3/3 | |
Company Commander | 2WB | Creature — Human Soldier | Command Section — When Company Commander enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have. Bring it Down! — Whenever Company Commander attacks, creatures you control gain deathtouch until end of turn. 2/4 |
Aether Chaser | 1R | Creature — Human Artificer | First strike When Aether Chaser enters the battlefield, you get {E}{E} (two energy counters). Whenever Aether Chaser attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. 2/1 |
Survive the Night | 2W | Instant | Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
Giant Inheritance | 4G | Enchantment — Aura | Enchant creature Enchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature." (Enchanted creature gets +1/+1 and has trample.) When Giant Inheritance is put into a graveyard from the battlefield, return it to its owner's hand. |
Cobalt Golem | 4 | Artifact Creature — Golem | {1}{U}: Cobalt Golem gains flying until end of turn. 2/3 |
Patagia Golem | 4 | Artifact Creature — Golem | {3}: Patagia Golem gains flying until end of turn. 2/3 |
Make a Stand | 2W | Instant | Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) |