M:tG card similarity search
2W · Sorcery
Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
Name | Mana | Type | Text |
---|---|---|---|
Skyshroud Vampire | 3BB | Creature — Vampire | Flying Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn. 3/3 |
Icatian Lieutenant | WW | Creature — Human Soldier | {1}{W}: Target Soldier creature gets +1/+0 until end of turn. 1/2 |
Turbo-Thwacking Auto-Hammer | Artifact — Contraption | Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn. | |
Valiant Knight | 3W | Creature — Human Knight | Other Knights you control get +1/+1. {3}{W}{W}: Knights you control gain double strike until end of turn. 3/4 |
Join the Dead | 1BB | Instant | Target creature gets -5/-5 until end of turn. Descend 4 — That creature gets -10/-10 until end of turn instead if there are four or more permanent cards in your graveyard. |
Zephid's Embrace | 2UU | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.) |
Roc Charger | 2W | Creature — Bird | Flying Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn. 1/3 |
Angelic Reward | 3WW | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3 and has flying. |
Arcane Flight | U | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has flying. |
Magefire Wings | UR | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+0 and has flying. |