Card Codex

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17 May 2024: Card library updated.

Angel of Glory's Rise

5WW · Creature — Angel

Flying When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield. 4/6

Similar cards

Color identity:
NameManaTypeText
Thopter Arrest 2WEnchantment When Thopter Arrest enters the battlefield, exile target artifact or creature an opponent controls until Thopter Arrest leaves the battlefield.
March from the Tomb 3WBSorcery Return any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield.
Legion Reconsecrator 2BCreature — Vampire Soldier Whenever Legion Reconsecrator attacks, exile up to one target creature card from a graveyard. If you do, conjure a duplicate of it into your graveyard. The duplicate perpetually becomes a black Skeleton with base power and toughness 3/1 in addition to its other colors and types. When Legion Reconsecrator dies, return another target creature card with power or toughness 1 from your graveyard to the battlefield. 3/2
Drover of the Swine 2WBGCreature — Human Warlock When Drover of the Swine enters the battlefield, choose one — • Conjure a card of your choice from the Three Pigs spellbook onto the battlefield. • Return up to three target Boar creature cards with different names from your graveyard to the battlefield. 5/5
Hoverstone Pilgrim 5Artifact Creature — Golem Flying Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) {2}: Put target card from a graveyard on the bottom of its owner's library. 2/5
Chronosavant 5WCreature — Giant {1}{W}: Return Chronosavant from your graveyard to the battlefield tapped. You skip your next turn. 5/5
Creakwood Ghoul 4BCreature — Plant Zombie {B/G}{B/G}: Exile target card from a graveyard. You gain 1 life. 3/3
Okiba Salvage 4BSorcery Return target creature or Vehicle card from your graveyard to the battlefield. Then put two +1/+1 counters on that permanent if you control an artifact and an enchantment.
Hidden Herbalists 1GCreature — Human Druid Revolt — When Hidden Herbalists enters the battlefield, if a permanent you controlled left the battlefield this turn, add {G}{G}. 2/2
Deathbonnet Hulk Creature — Fungus Horror At the beginning of your upkeep, you may exile a card from a graveyard. If a creature card was exiled this way, put a +1/+1 counter on Deathbonnet Hulk. 3/3
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