Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ancestral Recall

U · Instant

Target player draws three cards.

Similar cards

Color identity:
NameManaTypeText
Whirlpool Drake 3UCreature — Drake Flying When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards. 2/2
Cerulean Wisps UInstant Target creature becomes blue until end of turn. Untap that creature. Draw a card.
Keeper of Fables 3GGCreature — Cat Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card. 4/5
Moonring Island Land — Island ({T}: Add {U}.) Moonring Island enters the battlefield tapped. {U}, {T}: Look at the top card of target player's library. Activate only if you control two or more blue permanents.
Sewer Nemesis 3BCreature — Horror As Sewer Nemesis enters the battlefield, choose a player. Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard. Whenever the chosen player casts a spell, that player mills a card. */*
Storyteller Pixie 3UCreature — Faerie Wizard Flying Whenever you cast an Adventure spell, draw a card. 3/3
Chimney Imp 4BCreature — Imp Flying When Chimney Imp dies, target opponent puts a card from their hand on top of their library. 1/2
Sylvan Library 1GEnchantment At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Hollow Marauder 6BCreature — Specter Rogue This spell costs {1} less to cast for each creature card in your graveyard. Flying When Hollow Marauder enters the battlefield, any number of target opponents each discard a card. For each of those opponents who didn't discard a card with mana value 4 or greater, draw a card. 4/2
Sinner's Judgment Enchantment — Aura Curse Enchant player At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game. If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead.
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