M:tG card similarity search
3G · Creature — Volver
Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.) If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying. If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver." 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Cabaretti Courtyard | Land | When Cabaretti Courtyard enters the battlefield, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life. | |
| Doorkeeper Thrull | 1W | Creature — Thrull | Flash Flying Artifacts and creatures entering the battlefield don't cause abilities to trigger. 1/2 |
| Dread Presence | 3B | Creature — Nightmare | Whenever a Swamp enters the battlefield under your control, choose one — • You draw a card and you lose 1 life. • Dread Presence deals 2 damage to any target and you gain 2 life. 3/3 |
| Festival of Trokin | W | Sorcery | You gain 2 life for each creature you control. |
| Peach Garden Oath | W | Sorcery | You gain 2 life for each creature you control. |
| Tunneling Geopede | 2R | Creature — Insect | Landfall — Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent. 3/2 |
| Tempest Djinn | UUU | Creature — Djinn | Flying Tempest Djinn gets +1/+0 for each basic Island you control. 0/4 |
| Electrostatic Infantry | 1R | Creature — Dwarf Wizard | Trample Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Electrostatic Infantry. 1/2 |
| Cadaver Imp | 1BB | Creature — Imp | Flying When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand. 1/1 |
| Snaremaster Sprite | U | Creature — Faerie Wizard | Flying When Snaremaster Sprite enters the battlefield, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 1/1 |