M:tG card similarity search
WW · Legendary Creature — Spirit Soldier
Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Iname as One | 8BBGG | Legendary Creature — Spirit | When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle. When Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield. 8/8 |
| Crystalline Resonance | 2U | Enchantment | Whenever you cycle a card, you may have Crystalline Resonance become a copy of another target permanent until your next turn, except it has this ability. |
| Denethor, Stone Seer | 1U | Legendary Creature — Human Noble | When Denethor, Stone Seer enters the battlefield, scry 2. {3}{R}, {T}, Sacrifice Denethor: Target player becomes the monarch. Denethor deals 3 damage to any target. 1/3 |
| Zealous Guardian | W/U | Creature — Kithkin Soldier | Flash 1/1 |
| Bant Sureblade | G/UW | Creature — Human Soldier | As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike. 2/1 |
| Ghost Ship | 2UU | Creature — Spirit | Flying {U}{U}{U}: Regenerate Ghost Ship. 2/4 |
| Will-o'-the-Wisp | B | Creature — Spirit | Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 0/1 |
| Legion Extruder | 1R | Artifact | When Legion Extruder enters the battlefield, it deals 2 damage to any target. {2}, {T}, Sacrifice another artifact: Create a 3/3 colorless Golem artifact creature token. |
| Dack's Duplicate | 2UR | Creature — Shapeshifter | You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield, except it has haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) 0/0 |
| Cunning Coyote | 1R | Creature — Coyote | Haste When Cunning Coyote enters the battlefield, another target creature you control gets +1/+1 and gains haste until end of turn. Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 2/2 |