Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

An Incident Has Occurred

1G · Sorcery

Choose one or both — • Destroy target creature with flying. • Destroy target Attraction. (It's put into its owner's junkyard.) You may apologize. If you do, you gain 3 life.

Similar cards

Color identity:
NameManaTypeText
Keeper of the Dead BBCreature — Human Wizard {B}, {T}: Choose target opponent who had at least two fewer creature cards in their graveyard than you did as you activated this ability. Destroy target nonblack creature that player controls. 1/2
Benevolent Offering 3WInstant Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying. Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.
Tranquil Path 4GSorcery Destroy all enchantments. Draw a card.
Latulla's Orders 1REnchantment — Aura Flash Enchant creature Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.
Wellwisher 1GCreature — Elf {T}: You gain 1 life for each Elf on the battlefield. 1/1
Terror Ballista 7Artifact Creature — Construct Menace Whenever Terror Ballista attacks, you may sacrifice another creature. When you do, destroy target creature an opponent controls. Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 5/3
Sunscape Battlemage 2WCreature — Human Wizard Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying. When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards. 2/2
Sanctimony 1WEnchantment Whenever an opponent taps a Mountain for mana, you may gain 1 life.
Big Game Hunter 1BBCreature — Human Rebel Assassin When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 1/1
Nantuko Calmer 2GGCreature — Insect Druid {G}, {T}, Sacrifice Nantuko Calmer: Destroy target enchantment. Threshold — Nantuko Calmer gets +1/+1 as long as seven or more cards are in your graveyard. 2/3
Page 145