M:tG card similarity search
1G · Sorcery
Choose one or both — • Destroy target creature with flying. • Destroy target Attraction. (It's put into its owner's junkyard.) You may apologize. If you do, you gain 3 life.
Name | Mana | Type | Text |
---|---|---|---|
Soulmender | W | Creature — Human Cleric | {T}: You gain 1 life. 1/1 |
Ghost-Lit Redeemer | W | Creature — Spirit | {W}, {T}: You gain 2 life. Channel — {1}{W}, Discard Ghost-Lit Redeemer: You gain 4 life. 1/1 |
Mistakes Were Made | 1G | Instant | Destroy target artifact or enchantment. Create a 1/1 green Squirrel creature token for each fire extinguisher you can see from your seat. |
Rashida Scalebane | 3WW | Legendary Creature — Human Soldier | {T}: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power. 3/4 |
Skullmead Cauldron | 4 | Artifact | {T}: You gain 1 life. {T}, Discard a card: You gain 3 life. |
Archway Angel | 5W | Creature — Angel | Flying When Archway Angel enters the battlefield, you gain 2 life for each Gate you control. 3/4 |
Feed the Swarm | 1B | Sorcery | Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value. |
Tsabo's Assassin | 2BB | Creature — Phyrexian Zombie Assassin | {T}: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated. 1/1 |
Festival of Trokin | W | Sorcery | You gain 2 life for each creature you control. |
Peach Garden Oath | W | Sorcery | You gain 2 life for each creature you control. |