M:tG card similarity search
· Plane — Earth
When you planeswalk to Amy's Home and at the beginning of your upkeep, you may exile a nonland card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend. Whenever chaos ensues, time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Skyshroud Ranger | G | Creature — Elf Ranger | {T}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery. 1/1 |
| Umbilicus | 4 | Artifact | At the beginning of each player's upkeep, that player may pay 2 life. If they don't, they return a permanent they control to its owner's hand. |
| The War in Heaven | 3BBB | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You draw three cards and you lose 3 life. II — Mill three cards. III — Choose up to three target creature cards with total mana value 8 or less in your graveyard. Return each of them to the battlefield with a necrodermis counter on it. They're artifacts in addition to their other types. |
| Baron Von Count | 1BR | Legendary Creature — Human Villain | Baron Von Count enters the battlefield with a doom counter on "5." Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left. When the doom counter moves from "1," destroy target player and put that doom counter on "5." 3/3 |
| Deadly Rollick | 3B | Instant | If you control a commander, you may cast this spell without paying its mana cost. Exile target creature. |
| Willowdusk, Essence Seer | 1BG | Legendary Creature — Dryad Druid | {1}, {T}: Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery. 3/3 |
| Plasma Caster | 1R | Artifact — Equipment | Equipped creature gets +1/+1. Whenever equipped creature attacks, you get {E}{E} (two energy counters). Pay {E}{E}: Choose target creature that's blocking equipped creature. Flip a coin. If you win the flip, exile the chosen creature. Otherwise, Plasma Caster deals 1 damage to it. Equip {2} |
| Hypergenesis | Sorcery | Suspend 3—{1}{G}{G} Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. | |
| Treasure Nabber | 2R | Creature — Goblin Rogue | Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn. 3/2 |
| Thought-Knot Seer | 3C | Creature — Eldrazi | ({C} represents colorless mana.) When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card. When Thought-Knot Seer leaves the battlefield, target opponent draws a card. 4/4 |