M:tG card similarity search
2 · Artifact
Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}. Creature tokens get -1/-0.
| Name | Mana | Type | Text |
|---|---|---|---|
| Kavu Recluse | 2R | Creature — Kavu | {T}: Target land becomes a Forest until end of turn. 2/2 |
| Rainbow Crow | 3U | Creature — Bird | Flying {1}: Rainbow Crow becomes the color of your choice until end of turn. 2/2 |
| Divide by Zero | 2U | Instant | Return target spell or permanent with mana value 1 or greater to its owner's hand. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
| Tusk and Whiskers | 3GW | Legendary Creature — Elephant Mouse Performer | Whenever you put an ability sticker on a creature, put a +1/+1 counter on that creature. {2}{G}{W}, {T}: You get {TK}. You may put a sticker on a nonland permanent you own. 4/4 |
| Spires of Orazca | Land | (Transforms from Thaumatic Compass.) {T}: Add {C}. {T}: Untap target attacking creature an opponent controls and remove it from combat. | |
| Nightshade Assassin | 2BB | Creature — Human Assassin | First strike When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 2/1 |
| Storyteller Pixie | 3U | Creature — Faerie Wizard | Flying Whenever you cast an Adventure spell, draw a card. 3/3 |
| Rogue Skycaptain | 2R | Creature — Human Rogue Mercenary | Flying At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay {2} for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it. 3/4 |
| Jangling Automaton | 3 | Artifact Creature — Construct | Whenever Jangling Automaton attacks, untap all creatures defending player controls. 3/2 |
| Simic Keyrune | 3 | Artifact | {T}: Add {G} or {U}. {G}{U}: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) |