Card Codex

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17 May 2024: Card library updated.

Ampryn Tactician

2WW · Creature — Human Soldier

When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Basking Rootwalla GCreature — Lizard {1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate only once each turn. Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 1/1
Blazing Rootwalla RCreature — Lizard {R}: Blazing Rootwalla gets +2/+0 until end of turn. Activate only once each turn. Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 1/1
Fight as One WInstant Choose one or both — • Target Human creature you control gets +1/+1 and gains indestructible until end of turn. • Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn.
Anointer of Champions WCreature — Human Cleric {T}: Target attacking creature gets +1/+1 until end of turn. 1/1
Iron Will WInstant Target creature gets +0/+4 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Angelic Exaltation 3WEnchantment Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
Hoof Skulkin 3Artifact Creature — Scarecrow {3}: Target green creature gets +1/+1 until end of turn. 2/2
Chainflail Centipede 2BArtifact Creature — Equipment Insect Whenever Chainflail Centipede or equipped creature attacks, it gets +2/+0 until end of turn. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 2/2
Duskborne Skymarcher WCreature — Vampire Cleric Flying {W}, {T}: Target attacking Vampire gets +1/+1 until end of turn. 1/1
Burrenton Shield-Bearers 4WCreature — Kithkin Soldier Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn. 3/3
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