M:tG card similarity search
1U · Creature — Shapeshifter
Changeling (This card is every creature type.) {T}: Target creature gains all creature types until end of turn. {T}: Target creature loses all creature types until end of turn. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Willow Priestess | 2GG | Creature — Faerie Druid | {T}: You may put a Faerie permanent card from your hand onto the battlefield. {2}{G}: Target green creature gains protection from black until end of turn. 2/2 |
| Warriors' Lesson | G | Instant | Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card." |
| Distorting Lens | 2 | Artifact | {T}: Target permanent becomes the color of your choice until end of turn. |
| Emberhorn Minotaur | 3R | Creature — Minotaur Warrior | You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.) 4/3 |
| Regal Leosaur | RW | Creature — Dinosaur Cat | Mutate {1}{R/W}{R/W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, other creatures you control get +2/+1 until end of turn. 2/2 |
| Spinal Embrace | 3UUB | Instant | Cast this spell only during combat. Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness. |
| Mosstodon | 4G | Creature — Plant Elephant | {1}: Target creature with power 5 or greater gains trample until end of turn. 5/3 |
| Gnarlroot Trapper | B | Creature — Elf Druid | {T}, Pay 1 life: Add {G}. Spend this mana only to cast an Elf creature spell. {T}: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 1/1 |
| Flamekin Village | Land | As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped. {T}: Add {R}. {R}, {T}: Target creature gains haste until end of turn. | |
| Strength of Cedars | 4G | Instant — Arcane | Target creature gets +X/+X until end of turn, where X is the number of lands you control. |