M:tG card similarity search
WUB · Legendary Planeswalker — Aminatou
[+1]: Draw a card, then put a card from your hand on top of your library. [−1]: Exile another target permanent you own, then return it to the battlefield under your control. [−6]: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction. Aminatou, the Fateshifter can be your commander. Loyalty 3
Name | Mana | Type | Text |
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Whispers of the Muse | U | Instant | Buyback {5} (You may pay an additional {5} as you cast this spell. If you do, put this card into your hand as it resolves.) Draw a card. |
Song of Stupefaction | 1U | Enchantment — Aura | Enchant creature or Vehicle When Song of Stupefaction enters the battlefield, you may mill two cards. (You may put the top two cards of your library into your graveyard.) Fathomless descent — Enchanted permanent gets -X/-0, where X is the number of permanent cards in your graveyard. |
Lapis Lazuli Talisman | 2 | Artifact | Whenever a player casts a blue spell, you may pay {3}. If you do, untap target permanent. |
Obsessive Search | U | Instant | Draw a card. Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Nazahn, Revered Bladesmith | 4GW | Legendary Creature — Cat Artificer | When Nazahn, Revered Bladesmith enters the battlefield, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle. Whenever an equipped creature you control attacks, you may tap target creature defending player controls. 5/4 |
Empty City Ruse | W | Sorcery | Target opponent skips all combat phases of their next turn. |
False Peace | W | Sorcery | Target player skips all combat phases of their next turn. |
Skullcap Snail | 1B | Creature — Fungus Snail | When Skullcap Snail enters the battlefield, target opponent exiles a card from their hand. 1/1 |
Furious Rise | 2R | Enchantment | At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise. |
Contentious Plan | 1U | Sorcery | Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card. |