M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Thundering Raiju | 2RR | Creature — Spirit | Haste Whenever Thundering Raiju attacks, put a +1/+1 counter on target creature you control. Then Thundering Raiju deals X damage to each opponent, where X is the number of modified creatures you control other than Thundering Raiju. (Equipment, Auras you control, and counters are modifications.) 3/3 |
| Djeru and Hazoret | 2RRW | Legendary Creature — Human God | As long as you have one or fewer cards in hand, Djeru and Hazoret has vigilance and haste. Whenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost. 5/4 |
| Midnight Guard | 2W | Creature — Human Soldier | Whenever another creature enters the battlefield, untap Midnight Guard. 2/3 |
| Temporal Adept | 1UU | Creature — Human Wizard | {U}{U}{U}, {T}: Return target permanent to its owner's hand. 1/1 |
| Wanted Scoundrels | 1B | Creature — Human Pirate | When Wanted Scoundrels dies, target opponent creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") 4/3 |
| Loran of the Third Path | 2W | Legendary Creature — Human Artificer | Vigilance When Loran of the Third Path enters the battlefield, destroy up to one target artifact or enchantment. {T}: You and target opponent each draw a card. 2/1 |
| Spireside Infiltrator | 2R | Creature — Human Rogue | Whenever Spireside Infiltrator becomes tapped, it deals 1 damage to each opponent. 3/2 |
| Arashin Cleric | 1W | Creature — Human Cleric | When Arashin Cleric enters the battlefield, you gain 3 life. 1/3 |
| Cathedral Sanctifier | W | Creature — Human Cleric | When Cathedral Sanctifier enters the battlefield, you gain 3 life. 1/1 |
| Temple Acolyte | 1W | Creature — Human Cleric | When Temple Acolyte enters the battlefield, you gain 3 life. 1/3 |