M:tG card similarity search
WB · Legendary Creature — Vampire Scout
Ward—Pay 3 life. Whenever you gain life, Amalia Benavides Aguirre explores. Then destroy all other creatures if its power is exactly 20. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Contagion | 3BB | Instant | You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost. Distribute two -2/-1 counters among one or two target creatures. |
Hotshot Mechanic | W | Artifact Creature — Fox Pilot | Hotshot Mechanic crews Vehicles as though its power were 2 greater. 2/1 |
Purge the Profane | 2WB | Sorcery | Target opponent discards two cards and you gain 2 life. |
Circuit Mender | 3 | Artifact Creature — Insect | When Circuit Mender enters the battlefield, you gain 2 life. When Circuit Mender leaves the battlefield, draw a card. 2/3 |
Mastery of the Unseen | 1W | Enchantment | Whenever a permanent you control is turned face up, you gain 1 life for each creature you control. {3}{W}: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) |
Devour in Shadow | BB | Instant | Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness. |
Near-Death Experience | 2WWW | Enchantment | At the beginning of your upkeep, if you have exactly 1 life, you win the game. |
Carnage Gladiator | 2BR | Creature — Skeleton Warrior | Whenever a creature blocks, that creature's controller loses 1 life. {1}{B}{R}: Regenerate Carnage Gladiator. 4/2 |
Blood Celebrant | B | Creature — Human Cleric | {B}, Pay 1 life: Add one mana of any color. 1/1 |
Solar Tide | 4WW | Sorcery | Choose one — • Destroy all creatures with power 2 or less. • Destroy all creatures with power 3 or greater. Entwine—Sacrifice two lands. (Choose both if you pay the entwine cost.) |