Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Alter Fate

1B · Sorcery — Adventure

Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)

Similar cards

Color identity:
NameManaTypeText
Altar of the Goyf 5Tribal Artifact — Lhurgoyf Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of card types among cards in all graveyards. Lhurgoyf creatures you control have trample.
A-Demilich UUUUCreature — Skeleton Wizard This spell costs {U} less to cast for each instant and sorcery spell you've cast this turn. Whenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy. You may cast Demilich from your graveyard by exiling four instant and/or sorcery cards from your graveyard in addition to paying its other costs. 4/4
Mulch 1GSorcery Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Satyr's Cunning RSorcery Create a 1/1 red Satyr creature token with "This creature can't block." Escape—{2}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Jushi Apprentice 1UCreature — Human Wizard {2}{U}, {T}: Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice. 1/2
Baral's Expertise 3UUSorcery Return up to three target artifacts and/or creatures to their owners' hands. You may cast a spell with mana value 4 or less from your hand without paying its mana cost.
Gelatinous Cube 2BBCreature — Ooze Engulf — When Gelatinous Cube enters the battlefield, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield. Dissolve — {X}{B}: Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard. 4/3
Secrets of the Dead 2UEnchantment Whenever you cast a spell from your graveyard, draw a card.
Pit Fight 1R/GInstant Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)
Refresh 2GInstant Regenerate target creature. Draw a card.
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