M:tG card similarity search
1 · Artifact
Whenever another permanent enters the battlefield under your control, each opponent mills a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Bronzebeak Foragers | 3W | Creature — Dinosaur | When Bronzebeak Foragers enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Bronzebeak Foragers leaves the battlefield. {X}{W}: Put target card with mana value X exiled with Bronzebeak Foragers into its owner's graveyard. You gain X life. 3/4 |
| Numbing Dose | 3UU | Enchantment — Aura | Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted permanent's controller, that player loses 1 life. |
| Dewdrop Spy | 1UU | Creature — Faerie Rogue | Flash Flying When Dewdrop Spy enters the battlefield, look at the top card of target player's library. 2/2 |
| Tangleroot | 3 | Artifact | Whenever a player casts a creature spell, that player adds {G}. |
| Taii Wakeen, Perfect Shot | RW | Legendary Creature — Human Mercenary | Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card. {X}, {T}: If a source you control would deal noncombat damage to a permanent or player this turn, it deals that much damage plus X instead. 2/3 |
| Takenuma | Plane — Kamigawa | Whenever a creature leaves the battlefield, its controller draws a card. Whenever chaos ensues, return target creature you control to its owner's hand. | |
| Faeburrow Elder | 1GW | Creature — Treefolk Druid | Vigilance Faeburrow Elder gets +1/+1 for each color among permanents you control. {T}: For each color among permanents you control, add one mana of that color. 0/0 |
| Muldrotha, the Gravetide | 3BGU | Legendary Creature — Elemental Avatar | During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.) 6/6 |
| City of Traitors | Land | When you play another land, sacrifice City of Traitors. {T}: Add {C}{C}. | |
| Cyclonic Rift | 1U | Instant | Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |