Card Codex

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17 May 2024: Card library updated.

Altar of Dementia

2 · Artifact

Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.

Similar cards

Color identity:
NameManaTypeText
Disturbing Conversion 1UEnchantment — Aura Flash Enchant creature When Disturbing Conversion enters the battlefield, each player mills two cards. Enchanted creature gets -X/-0, where X is the number of cards in its controller's graveyard.
Tree of Redemption 3GCreature — Plant Defender {T}: Exchange your life total with Tree of Redemption's toughness. 0/13
Cleaver Skaab 3UCreature — Zombie Horror {3}, {T}, Sacrifice another Zombie: Create two tokens that are copies of the sacrificed creature. 2/4
Keldon Necropolis Legendary Land {T}: Add {C}. {4}{R}, {T}, Sacrifice a creature: Keldon Necropolis deals 2 damage to any target.
Browbeat 2RSorcery Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.
Vampire Warlord 4BCreature — Vampire Warrior Sacrifice another creature: Regenerate Vampire Warlord. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 4/2
Dirty Rat 1BHost Creature — Rat When this creature enters the battlefield, target opponent discards a card. 1/1
Vampire Champion Fury Stickers {TK}{TK} — Hellbent — This creature gets +3/+3 as long as you have no cards in hand. {TK}{TK}{TK}{TK} — {2}, Sacrifice this creature: It deals X damage divided as you choose among any number of target creatures, where X is its power. {TK}{TK} — 1/5 {TK}{TK}{TK} — 6/3
Donna Noble 3RLegendary Creature — Human Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) Whenever Donna or a creature it's paired with is dealt damage, Donna deals that much damage to target opponent. Doctor's companion (You can have two commanders if the other is the Doctor.) 2/4
Wrangle 1RSorcery Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.
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