Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Alpha Status

2G · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.

Similar cards

Color identity:
NameManaTypeText
Welkin Guide 4WCreature — Bird Cleric Flying When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. 2/2
Consecrate Land WEnchantment — Aura Enchant land Enchanted land has indestructible and can't be enchanted by other Auras.
Run Amok 1RInstant Target attacking creature gets +3/+3 and gains trample until end of turn.
Bull's Strength 1GInstant Target creature gets +2/+2 and gains trample until end of turn. Untap it.
Cloak of Mists 1UEnchantment — Aura Enchant creature Enchanted creature can't be blocked.
Fortitude 1GEnchantment — Aura Enchant creature Sacrifice a Forest: Regenerate enchanted creature. When Fortitude is put into a graveyard from the battlefield, return Fortitude to its owner's hand.
Born to Drive 2WEnchantment — Aura Enchant artifact or creature As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control. Channel — {2}{W}, Discard Born to Drive: Create two 1/1 colorless Pilot creature tokens with "This creature crews Vehicles as though its power were 2 greater."
Hidden Ancients 1GEnchantment When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature.
Winnower Patrol 2GCreature — Elf Warrior Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol. 3/2
Will of the All-Hunter 1WInstant Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it. Cycling {2} ({2}, Discard this card: Draw a card.)
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