M:tG card similarity search
3UU · Legendary Creature — Halfling Rogue
Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, a creature of your choice an opponent controls perpetually gets -1/-0. 4/4
Name | Mana | Type | Text |
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Dread Linnorm | 6G | Creature — Snake Dragon | Dread Linnorm can't be blocked by creatures with power 3 or less. 7/6 |
Lord Magnus | 3GWW | Legendary Creature — Human Druid | First strike Creatures with plainswalk can be blocked as though they didn't have plainswalk. Creatures with forestwalk can be blocked as though they didn't have forestwalk. 4/3 |
Wave Goodbye | 2UU | Sorcery | Return each creature without a +1/+1 counter on it to its owner's hand. |
Neutralize the Guards | 2B | Instant | Creatures target opponent controls get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
Combust | 1R | Instant | This spell can't be countered. Combust deals 5 damage to target white or blue creature. The damage can't be prevented. |
Brackish Blunder | 1U | Instant | Return target creature to its owner's hand. If it was tapped, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") |
Supreme Verdict | 1WWU | Sorcery | This spell can't be countered. Destroy all creatures. |
Angelic Shield | WU | Enchantment | Creatures you control get +0/+1. Sacrifice Angelic Shield: Return target creature to its owner's hand. |
Timely Interference | U | Instant | Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Target creature gets -1/-0 until end of turn. If this spell was kicked, that creature blocks this turn if able. Draw a card. |
Riphook Raider | Creature — Werewolf | Riphook Raider can't be blocked by creatures with power 2 or less. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/4 |