M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Master Trinketeer | 2W | Creature — Dwarf Artificer | Servos and Thopters you control get +1/+1. {3}{W}: Create a 1/1 colorless Servo artifact creature token. 3/2 |
| Risen Sanctuary | 5GW | Creature — Elemental | Vigilance 8/8 |
| Launch Mishap | 2U | Instant | Counter target creature or planeswalker spell. Create a 1/1 colorless Thopter artifact creature token with flying. |
| Rukh Egg | 3R | Creature — Bird Egg | When Rukh Egg dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step. 0/3 |
| Ominous Roost | 2U | Enchantment | When Ominous Roost enters the battlefield or whenever you cast a spell from your graveyard, create a 1/1 blue Bird creature token with flying and "This creature can block only creatures with flying." |
| Hellspur Posse Boss | 2RR | Creature — Lizard Rogue | Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." 2/4 |
| Spider Spawning | 4G | Sorcery | Create a 1/2 green Spider creature token with reach for each creature card in your graveyard. Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Ghalta and Mavren | 3GGWW | Legendary Creature — Dinosaur Vampire | Trample Whenever you attack, choose one — • Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures. • Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures. 12/12 |
| Dire-Strain Brawler | Creature — Werewolf | Vigilance Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 | |
| The Wilds | Plane — Eldraine | When you planeswalk to The Wilds and at the beginning of your upkeep, create a Food token. Whenever chaos ensues, target player sacrifices a creature. If they do, you create a Food token. You create two Food tokens instead if the sacrificed creature's toughness was 4 or greater. |