Card Codex

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17 May 2024: Card library updated.

Alchemist's Gambit

1RR · Sorcery

Cleave {4}{U}{U}{R} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.] Exile Alchemist's Gambit.

Similar cards

Color identity:
NameManaTypeText
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Deadfall 2GEnchantment Creatures with forestwalk can be blocked as though they didn't have forestwalk.
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Awesome Presence UEnchantment — Aura Enchant creature Enchanted creature can't be blocked unless defending player pays {3} for each creature they control that's blocking it.
Draconic Intervention 2RRSorcery As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard. Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead. Exile Draconic Intervention.
Way of the Thief 3UEnchantment — Aura Enchant creature Enchanted creature gets +2/+2. Enchanted creature can't be blocked as long as you control a Gate.
Sunstone 3Artifact {2}, Sacrifice a snow land: Prevent all combat damage that would be dealt this turn.
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