M:tG card similarity search
1G · Creature — Troll
Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {1}{G}: Regenerate Albino Troll. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Ornery Dilophosaur | 3G | Creature — Dinosaur | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever Ornery Dilophosaur attacks, if you control a creature with power 4 or greater, Ornery Dilophosaur gets +2/+2 until end of turn. 2/2 |
| Slinking Skirge | 3B | Creature — Phyrexian Imp | Flying {2}, Sacrifice Slinking Skirge: Draw a card. 2/1 |
| Reckless Waif | R | Creature — Human Rogue Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif. 1/1 |
| Sturmgeist | 3UU | Creature — Spirit | Flying Sturmgeist's power and toughness are each equal to the number of cards in your hand. Whenever Sturmgeist deals combat damage to a player, draw a card. */* |
| The Provider | Hero | Exile The Provider: Put two +1/+1 counters on target creature you control. You gain life equal to that creature's toughness. | |
| The Golden Throne | 4 | Legendary Artifact | Arcane Life-support — If you would lose the game, instead exile The Golden Throne and your life total becomes 1. A Thousand Souls Die Every Day — {T}, Sacrifice a creature: Add three mana in any combination of colors. |
| Silumgar Butcher | 4B | Creature — Zombie Djinn | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn. 3/3 |
| Lantern of Insight | 1 | Artifact | Players play with the top card of their libraries revealed. {T}, Sacrifice Lantern of Insight: Target player shuffles. |
| Viashino Grappler | 2R | Creature — Viashino | {G}: Viashino Grappler gains trample until end of turn. 3/1 |
| Psychic Paper | 2 | Artifact — Equipment | As Psychic Paper becomes attached to a creature, choose a creature card name and a creature type. Equipped creature has ward {1}, it can't be blocked, and its name and creature type are the last chosen name and creature type. Equip {2} |