M:tG card similarity search
1G · Creature — Troll
Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {1}{G}: Regenerate Albino Troll. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Two-Headed Hellkite | 1WUBRG | Creature — Dragon | Flying, menace, haste Whenever Two-Headed Hellkite attacks, draw two cards. 5/5 |
| Wicked Akuba | BB | Creature — Spirit | {B}: Target player dealt damage by Wicked Akuba this turn loses 1 life. 2/2 |
| Pelakka Wurm | 4GGG | Creature — Wurm | Trample When Pelakka Wurm enters the battlefield, you gain 7 life. When Pelakka Wurm dies, draw a card. 7/7 |
| Treetop Village | Land | Treetop Village enters the battlefield tapped. {T}: Add {G}. {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.) | |
| Dual Nature | 4GG | Enchantment | Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature. Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature. When Dual Nature leaves the battlefield, exile all tokens created with Dual Nature. |
| Hypnotic Specter | 1BB | Creature — Specter | Flying Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. 2/2 |
| Foundry Champion | 4RW | Creature — Elemental Soldier | When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control. {R}: Foundry Champion gets +1/+0 until end of turn. {W}: Foundry Champion gets +0/+1 until end of turn. 4/4 |
| Mercurial Spelldancer | 1U | Creature — Phyrexian Rogue | Mercurial Spelldancer can't be blocked. Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer. Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. 2/1 |
| Gate Colossus | 8 | Artifact Creature — Construct | This spell costs {1} less to cast for each Gate you control. Gate Colossus can't be blocked by creatures with power 2 or less. Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library. 8/8 |
| Brink of Madness | 2BB | Enchantment | At the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness and target opponent discards their hand. |