M:tG card similarity search
1G · Creature — Troll
Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {1}{G}: Regenerate Albino Troll. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Roalesk, Prime Specimen | 2GU | Legendary Creature — Human Mutant | Flying Whenever Roalesk, Prime Specimen or another permanent you control is turned face up, you may pay {X}. If you do, if X is 1 or more, conjure a duplicate of a random creature card with mana value X into your hand. Cloak it. It gains "{G/U}: Turn this creature face up" for as long as it remains face down. Disguise {G}{U} 4/5 |
| Restless Fortress | Land | Restless Fortress enters the battlefield tapped. {T}: Add {W} or {B}. {2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. | |
| Nevinyrral's Disk | 4 | Artifact | Nevinyrral's Disk enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments. |
| Genasi Enforcers | 1R | Creature — Elemental Shaman | Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) {1}{R}: Creatures you control named Genasi Enforcers get +1/+0 until end of turn. 1/3 |
| Crimson Caravaneer | 2R | Creature — Human Scout | Double strike, trample Whenever Crimson Caravaneer deals combat damage to a player, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") 1/2 |
| Parcel Myr | 1U | Artifact Creature — Clue Myr | {2}, Sacrifice Parcel Myr: Draw a card. 2/1 |
| Seasoned Hallowblade | 1W | Creature — Human Warrior | Discard a card: Tap Seasoned Hallowblade. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 3/1 |
| Ghostfire | 2R | Instant | Ghostfire is colorless. Ghostfire deals 3 damage to any target. |
| Relief Captain | 2WW | Creature — Kor Knight Ally | When Relief Captain enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.) 3/2 |
| Stronghold Rats | 2B | Creature — Rat | Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Stronghold Rats deals combat damage to a player, each player discards a card. 2/1 |