M:tG card similarity search
5WW · Legendary Creature — Angel
Flying, first strike, vigilance, trample At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner. Partner 6/6
Name | Mana | Type | Text |
---|---|---|---|
Sulam Djinn | 5G | Creature — Djinn | Trample Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common. 6/6 |
Combine Guildmage | GU | Creature — Merfolk Wizard | {1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control. 2/2 |
Canyon Jerboa | 2W | Creature — Mouse | Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn. 1/2 |
Eiganjo Free-Riders | 3W | Creature — Human Soldier | Flying At the beginning of your upkeep, return a white creature you control to its owner's hand. 3/4 |
Resilient Roadrunner | 1R | Creature — Bird | Haste, protection from Coyotes {3}: Resilient Roadrunner can't be blocked this turn except by creatures with haste. 2/2 |
Oona's Gatewarden | U/B | Creature — Faerie Soldier | Defender, flying Wither (This deals damage to creatures in the form of -1/-1 counters.) 2/1 |
Khod, Etlan Shiis Envoy | 2U | Legendary Creature — Homarid Warrior | All lands are Islands in addition to their other types. Other Homarids, Camarids, Cephalids, Nautilids, and Merfolk you control get +1/+1. 2/3 |
Huatli, Dinosaur Knight | 4RW | Legendary Planeswalker — Huatli | [+2]: Put two +1/+1 counters on up to one target Dinosaur you control. [−3]: Target Dinosaur you control deals damage equal to its power to target creature you don't control. [−7]: Dinosaurs you control get +4/+4 until end of turn. Loyalty 4 |
Tin-Wing Chimera | 4 | Artifact Creature — Chimera | Flying Sacrifice Tin-Wing Chimera: Put a +2/+2 counter on target Chimera creature. It gains flying. (This effect lasts indefinitely.) 2/2 |
Hate Weaver | 1B | Creature — Zombie Wizard | {2}: Target blue or red creature gets +1/+0 until end of turn. 2/1 |