M:tG card similarity search
3GG · Enchantment
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.
| Name | Mana | Type | Text |
|---|---|---|---|
| Merchant Scroll | 1U | Sorcery | Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle. |
| Distorting Wake | XUUU | Sorcery | Return X target nonland permanents to their owners' hands. |
| Rhystic Tutor | 2B | Sorcery | Unless any player pays {2}, search your library for a card, put that card into your hand, then shuffle. |
| Symbol Status | 2GG | Sorcery | Create a 1/1 colorless Expansion-Symbol creature token for each different expansion symbol among permanents you control. |
| Timebender | U | Creature — Human Wizard | Morph {U} When Timebender is turned face up, choose one — • Remove two time counters from target permanent or suspended card. • Put two time counters on target permanent with a time counter on it or suspended card. 1/1 |
| Leave in the Dust | 3U | Instant | Return target nonland permanent to its owner's hand. Draw a card. |
| Glare of Heresy | 1W | Sorcery | Exile target white permanent. |
| You Find Some Prisoners | 1R | Instant | Choose one — • Break Their Chains — Destroy target artifact. • Interrogate Them — Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any color to cast it. |
| Fade Away | 2U | Sorcery | For each creature, its controller sacrifices a permanent unless they pay {1}. |
| Swift Reconfiguration | W | Enchantment — Aura | Flash Enchant creature or Vehicle Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.) |