M:tG card similarity search
2GW · Creature — Human Warrior
You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.) 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| An-Zerrin Ruins | 2RR | Enchantment | As An-Zerrin Ruins enters the battlefield, choose a creature type. Creatures of the chosen type don't untap during their controllers' untap steps. |
| Catapult Master | 3WW | Creature — Human Soldier | Tap five untapped Soldiers you control: Exile target creature. 3/3 |
| Minamo, School at Water's Edge | Legendary Land | {T}: Add {U}. {U}, {T}: Untap target legendary permanent. | |
| Acolyte Hybrid | 2R | Creature — Tyranid Human | Heavy Rock Cutter — Whenever Acolyte Hybrid attacks, destroy up to one target artifact. If an artifact is destroyed this way, its controller draws a card. 2/2 |
| Wedding Security | 3BB | Creature — Vampire Soldier | Whenever Wedding Security attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on Wedding Security and draw a card. 4/4 |
| Aetherwind Basker | 4GGG | Creature — Lizard | Trample Whenever Aetherwind Basker enters the battlefield or attacks, you get {E} (an energy counter) for each creature you control. Pay {E}: Aetherwind Basker gets +1/+1 until end of turn. 7/7 |
| Merciless Executioner | 2B | Creature — Orc Warrior | When Merciless Executioner enters the battlefield, each player sacrifices a creature. 3/1 |
| Tolsimir Wolfblood | 4GW | Legendary Creature — Elf Warrior | Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. {T}: Create Voja, a legendary 2/2 green and white Wolf creature token. 3/4 |
| Kabira Vindicator | 3W | Creature — Human Knight | Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-4 3/6 Other creatures you control get +1/+1. LEVEL 5+ 4/8 Other creatures you control get +2/+2. 2/4 |
| Hold the Gates | 2W | Enchantment | Creatures you control get +0/+1 for each Gate you control and have vigilance. |