M:tG card similarity search
3GG · Creature — Elemental
Whenever you gain life, put that many +1/+1 counters on Ageless Entity. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Katilda, Dawnhart Prime | GW | Legendary Creature — Human Warlock | Protection from Werewolves Human creatures you control have "{T}: Add one mana of any of this creature's colors." {4}{G}{W}, {T}: Put a +1/+1 counter on each creature you control. 1/1 |
| Repulsive Mutation | XGU | Instant | Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control. |
| Kemba's Skyguard | 1WW | Creature — Cat Knight | Flying When Kemba's Skyguard enters the battlefield, you gain 2 life. 2/2 |
| Planar Incision | 1U | Instant | Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it. |
| Phylath, World Sculptor | 4RG | Legendary Creature — Elemental | When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control. Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. 5/5 |
| Luminate Primordial | 5WW | Creature — Avatar | Vigilance When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power. 4/7 |
| Peace of Mind | 1W | Enchantment | {W}, Discard a card: You gain 3 life. |
| Linden, the Steadfast Queen | WWW | Legendary Creature — Human Noble | Vigilance Whenever a white creature you control attacks, you gain 1 life. 3/3 |
| Imbraham, Dean of Theory | 2UU | Legendary Creature — Bird Wizard | Flying {X}{U}{U}, {T}: Exile the top X cards of your library and put a study counter on each of them. Then you may put a card you own in exile with a study counter on it into your hand. 3/3 |
| Descent into Avernus | 2R | Enchantment | At the beginning of your upkeep, put two descent counters on Descent into Avernus. Then each player creates X Treasure tokens and Descent into Avernus deals X damage to each player, where X is the number of descent counters on Descent into Avernus. |