Card Codex

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17 May 2024: Card library updated.

Afterlife Insurance

1W/B · Instant

Creatures you control gain afterlife 1 until end of turn. Draw a card. (When a creature with afterlife 1 dies, create a 1/1 white and black Spirit creature token with flying.)

Similar cards

Color identity:
NameManaTypeText
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Shu Yun, the Silent Tempest 2ULegendary Creature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, you may pay {R/W}{R/W}. If you do, target creature gains double strike until end of turn. 3/2
Keldon Mantle 1REnchantment — Aura Enchant creature {B}: Regenerate enchanted creature. {R}: Enchanted creature gets +1/+0 until end of turn. {G}: Enchanted creature gains trample until end of turn.
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Contingency Plan 1USorcery Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
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Predator's Rapport 2GInstant Choose target creature you control. You gain life equal to that creature's power plus its toughness.
Karona, False God 1WUBRGLegendary Creature — Avatar Haste At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it. Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn. 5/5
Chemister's Insight 3UInstant Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
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