M:tG card similarity search
1W/B · Instant
Creatures you control gain afterlife 1 until end of turn. Draw a card. (When a creature with afterlife 1 dies, create a 1/1 white and black Spirit creature token with flying.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Corrosive Mentor | 2B | Creature — Elemental Rogue | Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) 1/3 |
| Frontline Sage | 2U | Creature — Human Wizard | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}, {T}: Draw a card, then discard a card. 0/1 |
| Erratic Visionary | 1U | Creature — Human Wizard | {1}{U}, {T}: Draw a card, then discard a card. 1/3 |
| Facet Reader | 1U | Creature — Human Wizard | {1}, {T}: Draw a card, then discard a card. 1/2 |
| Research Assistant | 1U | Creature — Human Wizard | {3}{U}, {T}: Draw a card, then discard a card. 1/3 |
| Teferi's Protege | 2U | Creature — Human Wizard | {1}{U}, {T}: Draw a card, then discard a card. 2/3 |
| Thought Courier | 1U | Creature — Human Wizard | {T}: Draw a card, then discard a card. 1/1 |
| Concerted Effort | 2WW | Enchantment | At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance. |
| Barbarian Class | R | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. {1}{R}: Level 2 Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn. {2}{R}: Level 3 Creatures you control have haste. |
| Pygmy Kavu | 3G | Creature — Kavu | When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control. 1/2 |