M:tG card similarity search
2WU · Instant
Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
| Name | Mana | Type | Text |
|---|---|---|---|
| Vile Entomber | 2BB | Creature — Zombie Warlock | Deathtouch When Vile Entomber enters the battlefield, search your library for a card, put that card into your graveyard, then shuffle. 2/2 |
| Wrath of Sod | 2GW | Sorcery | Put a manabond counter on all creatures. (They lose all other abilities and become lands with "{T}: Add one mana of this card's color.") |
| Ulamog's Despoiler | 6 | Creature — Eldrazi Processor | As Ulamog's Despoiler enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, Ulamog's Despoiler enters the battlefield with four +1/+1 counters on it. 5/5 |
| Patriarch's Bidding | 3BB | Sorcery | Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield. |
| Oath of Ghouls | 1B | Enchantment | At the beginning of each player's upkeep, that player chooses target player whose graveyard has fewer creature cards in it than their graveyard does and is their opponent. The first player may return a creature card from their graveyard to their hand. |
| This Is How It Ends | 3B | Instant | Target creature's owner shuffles it into their library, then faces a villainous choice — They lose 5 life, or they shuffle another creature they own into their library. |
| Decoy Gambit | 2U | Instant | For each opponent, choose up to one target creature that player controls, then return that creature to its owner's hand unless its controller has you draw a card. |
| Thieving Amalgam | 5BB | Creature — Ape Snake | At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life. 6/7 |
| Aerial Caravan | 4UU | Creature — Human Soldier | Flying {1}{U}{U}: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.) 4/3 |
| Genju of the Fens | B | Enchantment — Aura | Enchant Swamp {2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land. When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand. |