Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aethergeode Miner

1W · Creature — Dwarf Scout

Whenever Aethergeode Miner attacks, you get {E}{E} (two energy counters). Pay {E}{E}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control. 3/1

Similar cards

Color identity:
NameManaTypeText
Bank Job 1BREnchantment At the beginning of your upkeep, exile the bottom creature card of your library. You may cast that card this turn. At the beginning of the next end step, if that card is still exiled, put it into your graveyard and create a Treasure token.
Horn of Plenty 6Artifact Whenever a player casts a spell, they may pay {1}. If the player does, they draw a card at the beginning of the next end step.
Spiritual Asylum 2WWEnchantment Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.) When a creature you control attacks, sacrifice Spiritual Asylum.
Flowering Lumberknot 3GCreature — Treefolk Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond. 5/5
Bone Sabres 2GArtifact — Equipment Whenever equipped creature attacks, put four +1/+1 counters on it. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Thought Prison 5Artifact Imprint — When Thought Prison enters the battlefield, you may have target player reveal their hand. If you do, choose a nonland card from it and exile that card. Whenever a player casts a spell that shares a color or mana value with the exiled card, Thought Prison deals 2 damage to that player.
Merry Bards 2RCreature — Human Bard When Merry Bards enters the battlefield, you may pay {1}. When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") 3/2
Sivitri, Dragon Master 2UBLegendary Planeswalker — Sivitri [+1]: Until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays 2 life for each of those creatures. [−3]: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle. [−7]: Destroy all non-Dragon creatures. Sivitri, Dragon Master can be your commander. Loyalty 4
Grasping Scoundrel BCreature — Human Pirate Grasping Scoundrel gets +1/+0 as long as it's attacking. 1/1
Identity Crisis 2WWBBSorcery Exile all cards from target player's hand and graveyard.
Page 353