M:tG card similarity search
3 · Artifact Creature — Bird Construct
Flying Aesthir Glider can't block. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Sigarda, Host of Herons | 2GWW | Legendary Creature — Angel | Flying, hexproof Spells and abilities your opponents control can't cause you to sacrifice permanents. 5/5 |
| Mindeye Drake | 4U | Creature — Drake | Flying When Mindeye Drake dies, target player mills five cards. 2/5 |
| Doomed Artisan | 2W | Creature — Human Artificer | Sculptures you control can't attack or block. At the beginning of your end step, create a colorless Sculpture artifact creature token with "This creature's power and toughness are each equal to the number of Sculptures you control." 1/1 |
| Vengeful Reaper | 3B | Creature — Angel Cleric | Flying, deathtouch, haste Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 2/3 |
| Aether Storm | 3U | Enchantment | Creature spells can't be cast. Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability. |
| Feral Contest | 3G | Sorcery | Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able. |
| The Motherlode, Excavator | 3RR | Legendary Artifact Creature — Robot | When The Motherlode, Excavator enters the battlefield, choose target opponent. You get an amount of {E} (energy counters) equal to the number of nonbasic lands that player controls. Whenever The Motherlode attacks, you may pay {E}{E}{E}{E}. When you do, destroy target nonbasic land defending player controls, and creatures that player controls without flying can't block this turn. 5/5 |
| Silkenfist Fighter | 1W | Creature — Kor Soldier | Whenever Silkenfist Fighter becomes blocked, untap it. 1/3 |
| Silkenfist Order | 3WW | Creature — Kor Soldier | Whenever Silkenfist Order becomes blocked, untap it. 3/5 |
| Gryffwing Cavalry | 3W | Creature — Human Knight | Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever Gryffwing Cavalry attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn. 2/2 |