Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aeromunculus

1GU · Creature — Homunculus Mutant

Flying {2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) 2/3

Similar cards

Color identity:
NameManaTypeText
Piercing Light WInstant Piercing Light deals 2 damage to target attacking or blocking creature. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Serra Avenger WWCreature — Angel You can't cast this spell during your first, second, or third turns of the game. Flying, vigilance 3/3
Contraband Livestock 1WInstant Exile target creature, then roll a d20. 1—9 | Its controller creates a 4/4 green Ox creature token. 10—19 | Its controller creates a 2/2 green Boar creature token. 20 | Its controller creates a 0/1 white Goat creature token.
Eccentric Apprentice 2UCreature — Tiefling Wizard Flying When Eccentric Apprentice enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn. 2/2
Piru, the Volatile 2RRWWBBLegendary Creature — Elder Dragon Flying, lifelink At the beginning of your upkeep, sacrifice Piru, the Volatile unless you pay {R}{W}{B}. When Piru dies, it deals 7 damage to each nonlegendary creature. 7/7
Scavenging Harpy 2BCreature — Harpy Flying When Scavenging Harpy enters the battlefield, exile target card from an opponent's graveyard. 2/1
Journey to the Lost City 3GEnchantment At the beginning of your upkeep, exile the top four cards of your library, then roll a d20. 1—9 | You may put a land card from among those cards onto the battlefield. 10—19 | Create a 2/2 green Wolf creature token, then put a +1/+1 counter on it for each creature card among those cards. 20 | Put all permanent cards exiled with Journey to the Lost City onto the battlefield, then sacrifice it.
Ebony Fly 2Artifact Ebony Fly enters the battlefield tapped. {T}: Add {C}. {4}: Roll a d6. Until end of turn, you may have Ebony Fly become an X/X Insect artifact creature with flying, where X is the result. Whenever Ebony Fly attacks, another target attacking creature gains flying until end of turn.
Bamboo Grove Archer 1GEnchantment Creature — Snake Archer Defender, reach Channel — {4}{G}, Discard Bamboo Grove Archer: Destroy target creature with flying. 3/3
Oteclan Landmark WArtifact When Oteclan Landmark enters the battlefield, scry 2. Craft with artifact {2}{W} ({2}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
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